Post by phraust on Sept 20, 2018 21:58:44 GMT
Update 127
New
- PvP Risk zones (see details below)
- Honor system (see details below)
- Looter debuff (see details below)
- Free for all and team PvP Arenas (Arena teleport, bought from general merchants)
- New world map available by clicking the "World map" button in full screen map
- Rearranged and partly reworked zones to match the new world layout
- It is now possible to move and zoom the local map
- Party and guild members are now shown on map, outlaws within 40 meters
- World chat /world <message>
- Teleport items to South Athagos and Bal Amana
- Ignore list to block chat messages, whispers, trade/party/guild invitations from other players
- New animations when fighting with pickaxe!
- It is now possible to sit on chairs inside player houses
- Rare trophy drops: Mounted dragon head, Zalranaz's head, Cave dragon wing, The Red Crab's pincer. Interacting with the trophy shows the owner's kill count for that mob
- Guild names starting or ending with spaces or containing double spaces are no longer accepted
- Other people can no longer drop items in your house
- Prisoners in jail are now offered to be released in a non-guarded area while keeping their outlaw status after mining 500-1000 ores
- Surviving a bounty now gives 80% of the total bounty silver to the wanted player's bank account
- Spiders now have a small chance of dropping silk
- PvP protection is now visible on screen
- Trout, level 38 fish
- Palm, level 35 tree
- Level 30 Elemental Grimoire spell Stranglevine, learned from a spell scroll, deals earth damage and stuns the target
- Mobs Ent (lv. 55), poachers (lv. 58, 65)
- House type Fortress
- Added NPC shops and workbenches in Goldon and on an island in The Blue Sea
Changes
- PvP loot is now visible to the killer after a 15 second delay, to the killed player in 60 seconds and to everyone else after 5 minutes
- Item teleports no longer work while swimming
- Added Evark bows to Yorkhill bow shop
- Increased staff basic attack damage and damages on staff abilities Fire wall and Fire ball
- Increased damage on all Elemental Grimoire skill abilities
- Increased Elemental Grimoire ability Flames cooldown to 15 (from 4)
- Increased Elemental Grimoire ability Land mine duration to 90 seconds (from 35)
- Increased Elemental Grimoire ability Combustion cooldown to 15 (from 10). All fire damage taken is increased by 15% on targets suffering from Combustion
- Item teleports can no longer be used if carrying too much weight
- Tweaked experience drops from mobs, levels <40 have been nerfed, 40 and above have been buffed
- Guards will attack and chase outlaws for 30 seconds before sentencing them to jail if they are still within the guard's protection radius
- Stranite weapons now require Ghit teeth instead of hides
- Removed 2500 ore cap from jail sentences
- 10 hour shield on tax collectors now only activates after a successful attack, unsuccessful attacks result in a 1 hour shield
Bugfixes
- Logging in on top of a mining node launches you up in the air
- Bank chest in Gal Jaseel not working
- Resurrect fails if logging out when dead
- Missing Ramie bandage icon
- Rats not dropping any loot
- Decaying houses now correctly show "(Decaying)" in the house's name
- Greatsword ability Slashing damaging players in safe zones
- Possible to buy a house from another player to bypass the limit of 1 house per player
- Transferring ownership of houses and whitelist/blacklist not working for players with spaces in their names
Risk zones:
- Criminals always drop 60% of loot (except 80% in red zones), outlaws 80%
Blue (Guarded areas)
- No PvP unless both players have PvP mode enabled
- For innocent players no jail or loot dropped on death
Green
- 20% loot dropped
- All insurances on outlaws' items are lost before dropping items on death
- PvP deaths with bounty give 2x humiliation debuff (max 48 hrs)
- Jail sentence on death regardless of spawn point
Yellow
- 40% loot dropped
- Respawn at home wayshrine on death, criminal timer is not reset and no jail unless spawn point is in a guarded area
- PvP Protection capped at 2 minutes
Orange
- 50% loot dropped
- 10 second delay to logging out and teleports, moving or entering combat resets the timer
- Respawn at home wayshrine on death, criminal timer is not reset
- PvP Protection capped at 2 minutes
- Murder will result in roughly 30% shorter outlaw status
Red
- 80% loot dropped
- Teleports are disabled completely (Except wayshrines and player portals)
- 10 second delay before logging out
- Respawn at home wayshrine on death, criminal timer is not reset
- PvP Protection capped at 2 minutes
- Murder will result in roughly 70% shorter outlaw status
Looter debuff
Picking up loot from a dead player in green or yellow zones will flag you as a criminal (not outlaw) and give you a debuff which prevents using banks, auction house, house storage and trading outside of blue zones for the looted items for 30 minutes. A warning message and a confirmation is shown before picking up loot.
Honor
Slaying an innocent will reduce your honor by 0/0.25/0.5/1% for red/orange/yellow/green zones, respectively. Assisting in a murder will reduce honor by 50% of the full amount. Honor slowly increases over time, 1% per 4 hours of game time
- 95% Honor: Cannot talk in region or world chats
- 90% Honor: Wayshrines in blue and green zones no longer work
- 80% Honor: Merchants in blue and green zones refuse to serve you
- 70% Honor: Item teleports to blue and green zones no longer work, jail if entering blue zones
- 60% Honor: Jail if entering green zones
- 50% Honor: Banks in blue and green zones no longer serve you
- 30% Honor: Jail if entering yellow zones
When entering a zone you're not allowed in you have 5 minutes until the guards will catch you. The timer resets and will not count down if you are inside your house. Attacking a player who does not have PvP mode on within these 5 minutes will instantly attract the guards.
New
- PvP Risk zones (see details below)
- Honor system (see details below)
- Looter debuff (see details below)
- Free for all and team PvP Arenas (Arena teleport, bought from general merchants)
- New world map available by clicking the "World map" button in full screen map
- Rearranged and partly reworked zones to match the new world layout
- It is now possible to move and zoom the local map
- Party and guild members are now shown on map, outlaws within 40 meters
- World chat /world <message>
- Teleport items to South Athagos and Bal Amana
- Ignore list to block chat messages, whispers, trade/party/guild invitations from other players
- New animations when fighting with pickaxe!
- It is now possible to sit on chairs inside player houses
- Rare trophy drops: Mounted dragon head, Zalranaz's head, Cave dragon wing, The Red Crab's pincer. Interacting with the trophy shows the owner's kill count for that mob
- Guild names starting or ending with spaces or containing double spaces are no longer accepted
- Other people can no longer drop items in your house
- Prisoners in jail are now offered to be released in a non-guarded area while keeping their outlaw status after mining 500-1000 ores
- Surviving a bounty now gives 80% of the total bounty silver to the wanted player's bank account
- Spiders now have a small chance of dropping silk
- PvP protection is now visible on screen
- Trout, level 38 fish
- Palm, level 35 tree
- Level 30 Elemental Grimoire spell Stranglevine, learned from a spell scroll, deals earth damage and stuns the target
- Mobs Ent (lv. 55), poachers (lv. 58, 65)
- House type Fortress
- Added NPC shops and workbenches in Goldon and on an island in The Blue Sea
Changes
- PvP loot is now visible to the killer after a 15 second delay, to the killed player in 60 seconds and to everyone else after 5 minutes
- Item teleports no longer work while swimming
- Added Evark bows to Yorkhill bow shop
- Increased staff basic attack damage and damages on staff abilities Fire wall and Fire ball
- Increased damage on all Elemental Grimoire skill abilities
- Increased Elemental Grimoire ability Flames cooldown to 15 (from 4)
- Increased Elemental Grimoire ability Land mine duration to 90 seconds (from 35)
- Increased Elemental Grimoire ability Combustion cooldown to 15 (from 10). All fire damage taken is increased by 15% on targets suffering from Combustion
- Item teleports can no longer be used if carrying too much weight
- Tweaked experience drops from mobs, levels <40 have been nerfed, 40 and above have been buffed
- Guards will attack and chase outlaws for 30 seconds before sentencing them to jail if they are still within the guard's protection radius
- Stranite weapons now require Ghit teeth instead of hides
- Removed 2500 ore cap from jail sentences
- 10 hour shield on tax collectors now only activates after a successful attack, unsuccessful attacks result in a 1 hour shield
Bugfixes
- Logging in on top of a mining node launches you up in the air
- Bank chest in Gal Jaseel not working
- Resurrect fails if logging out when dead
- Missing Ramie bandage icon
- Rats not dropping any loot
- Decaying houses now correctly show "(Decaying)" in the house's name
- Greatsword ability Slashing damaging players in safe zones
- Possible to buy a house from another player to bypass the limit of 1 house per player
- Transferring ownership of houses and whitelist/blacklist not working for players with spaces in their names
Risk zones:
- Criminals always drop 60% of loot (except 80% in red zones), outlaws 80%
Blue (Guarded areas)
- No PvP unless both players have PvP mode enabled
- For innocent players no jail or loot dropped on death
Green
- 20% loot dropped
- All insurances on outlaws' items are lost before dropping items on death
- PvP deaths with bounty give 2x humiliation debuff (max 48 hrs)
- Jail sentence on death regardless of spawn point
Yellow
- 40% loot dropped
- Respawn at home wayshrine on death, criminal timer is not reset and no jail unless spawn point is in a guarded area
- PvP Protection capped at 2 minutes
Orange
- 50% loot dropped
- 10 second delay to logging out and teleports, moving or entering combat resets the timer
- Respawn at home wayshrine on death, criminal timer is not reset
- PvP Protection capped at 2 minutes
- Murder will result in roughly 30% shorter outlaw status
Red
- 80% loot dropped
- Teleports are disabled completely (Except wayshrines and player portals)
- 10 second delay before logging out
- Respawn at home wayshrine on death, criminal timer is not reset
- PvP Protection capped at 2 minutes
- Murder will result in roughly 70% shorter outlaw status
Looter debuff
Picking up loot from a dead player in green or yellow zones will flag you as a criminal (not outlaw) and give you a debuff which prevents using banks, auction house, house storage and trading outside of blue zones for the looted items for 30 minutes. A warning message and a confirmation is shown before picking up loot.
Honor
Slaying an innocent will reduce your honor by 0/0.25/0.5/1% for red/orange/yellow/green zones, respectively. Assisting in a murder will reduce honor by 50% of the full amount. Honor slowly increases over time, 1% per 4 hours of game time
- 95% Honor: Cannot talk in region or world chats
- 90% Honor: Wayshrines in blue and green zones no longer work
- 80% Honor: Merchants in blue and green zones refuse to serve you
- 70% Honor: Item teleports to blue and green zones no longer work, jail if entering blue zones
- 60% Honor: Jail if entering green zones
- 50% Honor: Banks in blue and green zones no longer serve you
- 30% Honor: Jail if entering yellow zones
When entering a zone you're not allowed in you have 5 minutes until the guards will catch you. The timer resets and will not count down if you are inside your house. Attacking a player who does not have PvP mode on within these 5 minutes will instantly attract the guards.